For BGaming, 2025 became a real turning point. After this year, the company can hardly be seen as just a gambling game developer. Over the year, the studio accelerated its growth, expanded its geographic presence, and strengthened partnerships. Releases, custom projects, international collaborations, and social initiatives were consolidated into a single strategy for further development.
The company received 9 international awards, entered 8 new markets, and signed more than 1,845 partnerships worldwide. At the same time, its audience exceeded 3 million players, and the studio’s portfolio grew to more than 100 releases. Let us take a look at the key milestones of BGaming in 2025.

Development and Results
BGaming supported its strategy with strong growth in key indicators. Here are some figures:
- New markets — 8;
- Certified games — >300;
- Partner casinos — 1,845;
- New affiliates — >200;
- Online casino players — 3 million;
- GGR growth — +42%;
- Bet volume growth — +46%;
- Total wagered amount growth — +35%;
- Major releases — >100.
These results clearly reflect the growing interest of the audience.
Expansion and Partnerships
For BGaming, 2025 became a period of active international growth. The company confidently expanded its presence by entering 8 new regulated markets at once. The updated «flight map» included:
- Lithuania;
- Brazil;
- Colombia;
- Sweden;
- Italy;
- South Africa;
- The Netherlands;
- Peru.
The dynamics of the partner network were no less impressive. Over the year, BGaming signed more than 1,845 new partnerships with online casinos and platforms worldwide. Key partners included:
- Light & Wonder;
- Betcris;
- Pixbet;
- Believe;
- PokerStars;
- IGP;
- Ganaemcasa;
- Sportium;
- Eurobet.
Particular attention should be given to growth in the online casino segment. BGaming games attracted more than 3 million players. At the same time, partnerships expanded — 209 new affiliates and 40 game aggregators joined.
Opening New Horizons
BGaming focused on games and the development of new formats within the industry. The company launched the True Ways online conferences—an annual platform for sharing practical experience among iGaming top executives. The format was built around real cases and solutions. The company’s plans to continue developing the conference in 2026 were reinforced by strong interest from the professional community.
At the same time, BGaming strengthened its publishing direction by expanding the Game Publishing program. Ten independent studios joined the initiative, and 12 unique projects were prepared for scaling. Special attention was also given to internal culture and team development. According to survey results, employee satisfaction reached 4.16/5. The fourth hackathon, held in September, brought together 59 participants across 11 teams.

Game Collection and Hits of the Year
In 2025, BGaming significantly expanded its lineup by releasing more than 100 games in the core portfolio. The portfolio was structured into three directions:
- Casual;
- Classic;
- Entertainment.
The release pool included 12 publishing projects, including Clucking Hell and Star Trek: The Next Generation, while the leaders by number of bets were:
- Burning Chilli X;
- Wild Tiger, Plinko 2;
- Aviamasters™;
- Hot Chilli Bells.
Custom development became a separate focus. Over the year, BGaming created 115 exclusive games for partners, strengthening its reputation as one of the leaders in the personalized content segment. Among the most notable projects were:
- House of Sins featuring Johnny Sins for 1Win;
- Chingiz: Furious Fist with 17-time world champion Chingiz Allazov;
- Joker’s Cash and Joker’s Cash Megaways for the Argentine project ganaencasa.win, and Diner War for Stake.
These releases demonstrated how collaborations and local exclusives enhance audience engagement.

Aviamasters™
The flagship of the year was Aviamasters™—one of the studio’s most viral projects. The game surpassed 1 billion in reach, generated more than 450,000 social media mentions, and demonstrated exponential growth in activity and betting volume.
The project received a seasonal mode, Aviamasters™ X-Mas. It was released in an app format and earned the Best Casino Game 2025 award at SiGMA Central Europe.
Together with new releases Wild Wick and Merge Up 2, it cemented the success of the collection and confirmed the effectiveness of the three-pillar Casual–Classic–Entertainment model, which became one of BGaming’s top strategic breakthroughs in 2025.
Community and Streaming Activities
In 2025, BGaming placed a strong focus on its community, making “player–content creator” interaction one of the key directions of brand development.
Jon Vlogs became a BGaming ambassador—one of the most recognizable media figures in Latin America. His audience exceeds 24 million followers, and his activity on Twitch secured the provider’s presence in the region’s streaming ecosystem.
BGaming continued its collaboration with the Scatters Club Streamers Awards. Throughout the year, the BGaming team was also active on the international stage. The provider participated in five exhibitions, including:
- ICE Barcelona;
- SiGMA Americas;
- iGB London;
- SBC Summit;
- SiGMA Central Europe.
Players Hub Platform
A separate milestone in community development was the launch of Players Hub—the proprietary BGaming platform introduced in 2025. The project was designed as a single point of interaction with players and combined several functions:
- Display of live RTP by game;
- Gamification elements;
- A task system;
- A loyalty program.
Already in its first year, Players Hub demonstrated strong audience interest. Let us review the key figures in the table below.
| Parameter | Result |
| Visits | over 500,000 |
| Unique users | over 95,000 |
| Registered players | over 40,000 |
Charity
The company implemented four charitable projects in Brazil, Malta, and Italy, allocating more than €30,000 of its own funds to these initiatives. BGaming focused its support on local needs and carried it out in close cooperation with local partners.
The key event of the year was a charity gala dinner organized together with White Label Casinos. As part of the event, more than €200,000 was raised in support of the DAR Bjorn foundation in Malta.
Furthermore, cultural initiatives take a special place within BGaming. In 2025, the company launched two “When Art Meets Gaming” art collaborations:
- At ICE Barcelona in collaboration with street artist Nuriatoll;
- During BiS SiGMA Americas in collaboration with the Brazilian A7MA Art Institute.
These projects supported contemporary artists, connected art with the gaming industry, and strengthened the brand’s cultural image.

Awards and Recognition
2025 became a landmark year for BGaming in terms of professional recognition. The company closed the year with 9 awards at the top international ceremonies.
| Award | Category | Recognition |
| IGA Awards | Charitable Community Award | Winner for contribution to charitable initiatives |
| LCB Awards | Gamecraft Mastery | Recognition of excellence in game development |
| SiGMA Eurasia | Best Game Studio | Studio of the Year |
| SiGMA Americas | Best Gaming Experience | Best gaming experience |
| SBC Awards Europe | Best Exclusive Game PartnershipCasino / Slots Developer of the Year (Medium) | Category winner |
| EiGE Awards | Innovator of the YearLeader of the Year | Alex Baliukonis — for contribution to the development of game mechanicsMarina Ostrovcova — for scaling and strengthening international positions |
| SiGMA Europe | Best Casino Game 2025 | Aviamasters™ |
Marina Ostrovcova called 2025 a “year of awards” and noted that during this period the company went through an important stage of transformation—from a developer of individual games to a publisher, partner, and global content creator.
This position is also supported by an interview with CPO Yuliya Alekseeva, who points out that the team values commercial success, participation in hackathons, industry awards, and support of the professional community.

Future Plans
BGaming started 2026 with an exceptionally strong launch. The brand released six new titles in January alone. The lineup covers dynamic slots, Hold & Spin mechanics, and card games. This opening set the tone for the entire year and continued the active release strategy.
What is more, a separate highlight was the presentation of the BGaming Universe concept at ICE Barcelona. The company structured its portfolio around three directions:
- Casual;
- Classic;
- Entertainment.
This approach simplified game navigation for operators and clearly defined the role of each category. BGaming continues to develop custom projects for operators and focuses on a data-driven approach and player behavior analytics. In 2026, the provider intends to place a special emphasis on sustainable development. BGaming continues to promote Provably Fair technologies and supports Responsible Gaming initiatives.